Running the Numbers: Transportation Speed as Destiny
The relationship of travel speed to density is a particular hobby horse of mine. The higher the point-to-point travel speed the lower the required density to include the same amount of stuff. If this were a linear relationship, it might a subject of more controversy, but the relationship (as it is a function of area,) is geometric, which makes decreases in density (stipulating that there are any gains at all from lower density from a desirability standpoint) almost inevitable.
Viz.:
Population reachable within a given time from a point in space is a function of the population density and the speed of travel.
πDs² = Population (where D = density in persons per square mile, and s = speed)
therefore, two populations can be compared, with either speed or density changing as
πD1s1² < πD2s2² or P1 < P2
An example of the use of this idea is to calculate the transportation speed required to serve an equivalent area at varying densities. That is:
P1 = P2 meaning πD1s1² = πD2s2²
Reduced to D1s1² = D2s2² or D1s1² / D2 = s2² or √(D1s1² / D2 )= s2
Using a real-world example, the population density of the
√(8159s1² / 138 ) = s2
or √(59.123s1²)= s2
or √59.123 x √s1² = s2
which means 7.69s1 = s2
that is s2 / s1 = 7.69
Our conclusion: To reach the same population in the same time (from a point,) the difference in required travel speeds from
Hard numbers to fight.

1 Comments:
Vintage Ken Pope: brilliantly customized to your target audience (IQs under 130 apparently need not apply) ... Think I might take a walk at lunch today--or maybe go for a drive in Tokyo (or would that just be redundant?). Fully steeped indeed ...
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